Totally Blind
These conventions apply to the "Totally Blind" variants.
Clue Interpretation Tables
- Similar to the conventions for Color Blind variants, we define arbitrary interpretations for what each clue means.
2-Player & 3-Player
Clue | Interpretation |
---|---|
Number 1 | Play slot 1 |
Number 2 | Play slot 2 |
Number 3 | Play slot 3 |
Number 4 | Play slot 4 |
Number 5 | Play slot 5 |
Red | Chop move |
Yellow | Play slot 1 + play slot 2 |
Green | Play slot 1 + play slot 3 |
Blue | Play slot 1 + play slot 4 |
Purple | Play slot 1 + play slot 5 |
Teal | Double chop move (or a nothing clue if in a stalling situation) |
4-Player & 5-Player
Clue | Interpretation |
---|---|
Number 1 | Play slot 1 |
Number 2 | Play slot 2 |
Number 3 | Play slot 3 |
Number 4 | Play slot 4 |
Number 5 | Chop move |
Red | Double chop move (or a nothing clue if in a stalling situation) |
Yellow | Play slot 1 + play slot 2 |
Green | Play slot 1 + play slot 3 |
Blue | Play slot 1 + play slot 4 |
Purple | Two players play Finesse Position (must clue the person with the 2nd blind-play) |
Teal | Three players play Finesse Position (must clue the person with the 3rd blind-play) |
6-Player
Clue | Interpretation |
---|---|
Number 1 | Play slot 1 |
Number 2 | Play slot 2 |
Number 3 | Play slot 3 |
Number 4 | Chop move |
Number 5 | Double chop move (or a nothing clue if in a stalling situation) |
Red | Two players play their Second Finesse Position (must clue the person with the 2nd blind-play) |
Yellow | Play slot 1 + play slot 2 |
Green | Play slot 1 + play slot 3 |
Blue | Play slot 1 + play slot 2 + play slot 3 |
Purple | Two players play Finesse Position (must clue the person with the 2nd blind-play) |
Teal | Three players play Finesse Position (must clue the person with the 3rd blind-play) |
Advanced Conventions
- In Totally Blind variants, Ejections and Discharges work quite differently. See the Specific Conventions for Variants with No Positive Clues.