Rainbow
These conventions apply to any variant with a rainbow (touched by all colors) or dual-color suit.
Saving Rainbow Cards
- If a rainbow 2 has not yet been discarded, then it must be 2 Saved in the same way that normal 2's are.
- If a rainbow 2, a rainbow 3, or a rainbow 4 are critical, then they can be saved with any color or the respective rank.
- Thus, as soon as a rainbow 2, a rainbow 3, or a rainbow 4 become critical, any color clue to a chop card will probably just look like a Save Clue on a critical card.
Free Choice
- Free Choice is defined as when a player has two or more options to clue a card and all of the options would only touch the same card(s).
- For example, in a no variant game:
- Bob's hand is, from newest to oldest:
red 1, blue 4, blue 4, yellow 4, yellow 4 - If Alice wants to give a Play Clue to the red 1, Alice is said to have a Free Choice between red and number 1, since both of those clue types would only touch the red 1.
- Bob's hand is, from newest to oldest:
- Since rainbow cards are touched by any color, players will often have a Free Choice on how to clue a rainbow card.
- For example, in a rainbow game with 6 suits:
- Bob's hand is, from newest to oldest:
rainbow 1, blue 4, yellow 4, green 4, yellow 4 - If Alice wants to give a Play Clue to the rainbow 1, Alice is said to have a Free Choice between red, purple, and number 1, since all of those clue types would only touch the rainbow 1.
- Bob's hand is, from newest to oldest:
The Free Choice Finesse
- When performing a Prompt on a rainbow card, if the cluer chooses a color that only touches rainbow cards and they have a Free Choice to choose the color that matches the color on the clued rainbow card, then they must always choose the color that matches.
- For example, in a rainbow game:
- The red 1 is played on the stack.
- Bob has a clued red card in his hand. He does not know the identity of the card.
- Cathy has no clued cards in her hand, and her hand is, from newest to oldest:
yellow 2, green 3, rainbow 2, yellow 5, green 4. - Alice clues red to Cathy, touching the rainbow 2.
- Bob sees that Alice had a Free Choice between blue and red, which would both only touch the rainbow 2, and she chose the color that matches Bob's clued card.
- Bob therefore knows that this is a Free Choice Prompt and plays his slot 2 card as the rainbow 1.
- If a player in this situation chooses not choose to match the color, then they must be trying to communicate something extra. This signifies that it is actually a Finesse instead of a Prompt.
- Modifying the example above:
- Alice clues blue to Cathy instead, touching the rainbow 2.
- Bob sees that Alice had a Free Choice between blue and red, which would both only touch the rainbow 2, and she chose the color that does not match Bob's clued card.
- Bob therefore knows that this is a Free Choice Finesse and plays his slot 1 card as the rainbow 1.
The Free Choice Bluff
- It is possible to use the Free Choice convention to communicate to a teammate that you want a Finesse instead of a Prompt in order to get them to play an unrelated playable card from their Finesse Position.
- Like a normal Bluff, after a Free Choice Bluff, the player who blind-played does not necessarily have the "connecting" card in their hand.