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Level 24 - Unnecessary Moves

Unnecessary Moves

  • Experienced players will know about all sorts of tricky ways to "get" cards - the Trash Push, the Unknown Trash Discharge, and so forth.
  • In most cases, these complicated moves end up being a 1-for-1, which is not very efficient. Consider that doing a complicated move like a Trash Push as a 1-for-1 is pretty pointless if the cluer can instead just give a direct Play Clue to the card that needs to be played as a 1-for-1. Giving "normal" Play Clues is much less likely to go wrong!
  • Therefore, advanced moves are generally used in situations where the card that needs to be played is hard to clue directly. For example:
    • It could be "blocked" by other cards (e.g. two of the same card in the hand).
    • It could be on chop and "blocked" in the sense that any clue given would look like a Save Clue instead of a Play Clue.
    • And so on.
  • An unnecessary move is defined as a "complicated" move that is performed when the cluer could have instead given a direct Play Clue.
  • Unnecessary moves do "one extra thing" on top of the normal meaning of the move. Depending on the situation, the "extra" thing will be either:
    • an Ignition (with known trash)
    • a Chop Move (with unknown trash off chop)
    • a Trash Push (with unknown trash on chop)
  • Remember that a move is only unnecessary if it does not have any side benefits. Specifically:
    • A move is not unnecessary if it "picked up" an extra useful card (e.g. Unknown Trash Discharges commonly do this).
    • A move is not unnecessary if it also fixed an impending misplay or a violation of Good Touch Principle.
    • A move is not unnecessary if it also "filled-in" previously-clued cards in the hand of the person who received the clue.
      • For simplicity, only positive clues "count" as being Necessary. "Filling-in" a card with a negative clue doesn't count.

Trash Finesses and Trash Bluffs Are Always Unnecessary

  • As explained in the previous section, tricky moves can either be necessary or unnecessary.
  • However, we explicitly agree that Trash Finesses and Trash Bluffs are always treated as being unnecessary, regardless of whether it was actually possible to "get" the blind-played card with a normal clue.
  • The reason for this special status is to simplify thing a little bit, as Trash Finesses and Trash Bluffs are really common, and it can be a real pain to figure out whether they are actually necessary or not.

Unnecessary Moves with Known Trash --> Ignition

  • If known trash is used as clue target, the "extra" thing is an Ignition. The Ignition is always on Bob, with two exceptions:
    • If Bob can already play a card on his turn and sees a playable card on someone else's Finesse Position, then the Ignition is on the last player with the visible playable card.
    • If Bob was the receiver of the clue and is blind-playing from the clue, then the Ignition is on the last player with a playable card on Finesse Position.
  • Note that performing a Unnecessary Trash Chop Move is explicitly illegal, since that move would be indistinguishable from a Chop Move Ignition.

Example 1 - An Unnecessary Trash Push (with Ignition)

  • For example, this would be an Unnecessary Trash Push in a 3-player game:
    • All of the 3's are played on the stacks.
    • Bob's hand is completely unclued and consists of green 2, yellow 2, blue 5, red 4 and blue 1.
    • Alice clues number 1 to Bob, touching a single 1 on Bob's slot 5 (his chop).
    • Bob knows that this is a Trash Push and blind-plays his slot 4. It is a red 4 and it successfully plays.
    • Cathy sees that Bob has no other red cards in his hand. Thus, Alice could easily clued red to Bob in order to "get" the red 4 in a straightforward way. That means that Alice performed an Unnecessary Trash Push.
    • Cathy blind-plays her Finesse Position. It is a red 5 and it successfully plays.
AliceClue GiverClue GiverBobPushed1TrashCathyRed 5Ignition

Unnecessary Moves with Unknown Trash Off Chop --> Chop Move

  • If unknown trash is used as a clue target that is off chop, the team responds as if a Trash Chop Move was given.
  • Note that Unnecessary Chop Moves are tricky in that they can have information asymmetry: the player who blind-plays will not know that the card is Chop Moved, while everyone else will. All players will have to keep this in mind until the Chop Move has been demonstrated.
    • As noted previously, Trash Finesses and Trash Bluffs are always unnecessary, so this comment does not apply to them. (But it applies to the other fancy trash moves.)

Example 1 - A Trash Finesse (with a Chop Move)

  • For example, this would be a Trash Finesse in a 3-player game:
    • All of the 2's are played on the stacks except for the red 2.
    • Bob has a red 2 on his Finesse Position and no other red cards in his hand. Thus, Alice could give a red clue to Bob in order to "get" the red 2.
    • Cathy's hand is completely unclued.
    • Alice clues number 2 to Cathy, touching a blue 2 on slot 4. (Blue 2 is already played and is therefore trash.)
    • Bob knows that from Cathy's perspective, Alice's clue looks like a Play Clue on the final remaining 2 - the red 2. Cathy will go on to misplay the blue 2 as the red 2.
    • Thus, Bob knows that this is a Trash Finesse or Trash Bluff. He blind-plays his Finesse Position card. It is a red 2 and it successfully plays.
    • Cathy now knows that her 2 is trash (since Bob blind-played in response to the clue).
    • She also knows that all Trash Finesses are unnecessary, so she marks her slot 5 card as being Chop Moved.
AliceClue GiverClue GiverBobRed 2FinesseCathy2Trashcm

Example 2 - An Unnecessary Unknown Trash Discharge (with a Chop Move)

  • For example, if an Unknown Trash Discharge was done to Discharge a card that could be Play Clued directly, the clue receiver should Chop Move the cards to the right of the clue target.

Example 3 - An Unnecessary Unknown Trash Discharge (with a Bad Chop Move Ejection)

  • For example, in a 4-player game:
    • All the 2's are played on the stacks except for the blue 2.
    • Donald's hand is as follows: blue 4, blue 4, red 1, blue 1
    • Alice clues red to Donald, touching the red 1 on slot 3.
    • Bob sees that this is an Unknown Trash Discharge. He plays his Third Finesse Position. It is a blue 2 and it successfully plays.
    • Cathy sees that Alice could have given a direct Play Clue to Bob's blue 2. Thus, this clue was Unnecessary, and Donald will go on to Chop Move the blue 1 on slot 4.
    • Thus, Cathy knows that this is a Bad Chop Move Ejection. She blind-plays her Second Finesse Position card. It is a blue 3 and it successfully plays.

Unnecessary Moves with Unknown Trash On Chop --> Trash Push

  • If unknown trash is used as a clue target that is on chop, the team responds as if a Trash Push was given.

Example 1 - An Unnecessary Trash Finesse (with a Trash Push)

  • For example, this would be an Unnecessary Trash Finesse in a 3-player game:
    • All of the 2's are played on the stacks except for the red 2.
    • Bob has a red 2 on his Finesse Position and no other red cards in his hand. Thus, Alice can give a red clue to Bob in order to "get" the red 2.
    • Cathy's hand is completely unclued.
    • Alice clues number 2 to Cathy, touching a blue 2 on slot 5. (Blue 2 is already played and is therefore trash.)
    • Bob knows that from Cathy's perspective, Alice's clue looks like a Play Clue on the final remaining 2 - the red 2. Cathy will go on to misplay the blue 2 as the red 2.
    • Thus, Bob knows that this is a Trash Finesse. He blind-plays his Finesse Position card. It is a red 2 and it successfully plays.
    • Cathy now knows that her 2 is trash (since Bob blind-played in response to the clue). However, Cathy also knows that this Trash Finesse was unnecessary, as Alice could have just clued red to Bob.
    • Thus, Cathy knows that this is an Unnecessary Trash Finesse. She must respond as if a known-trash card was clued on her chop, so Cathy blind-plays her slot 4 card as a Trash Push.
AliceClue GiverClue GiverBobRed 2FinesseCathyRed 3Pushed2Play

Example 2 - An Unnecessary Trash Push Discharge (with a Trash Push)

  • For example, if an Trash Push Discharge was performed by cluing a card in Cathy's hand, Bob should blind-play his Third Finesse Position to prove that the Trash Pushed card is trash. Then, Cathy should blind-play the card next to the card that she learned is trash.

Example 3 - An Unnecessary Bad Chop Move Ejection (with a Trash Push Discharge)

  • The conversion to the known-trash interpretation also holds if the team has to prevent the clue receiver from Trash Pushing a card that's not playable.
  • For example, in a 3-player game:
    • All of the 2's are played on the stacks.
    • Bob has a red 3 on his Second Finesse Position and no other red cards in his hand. Thus, Alice can give a red clue to Bob in order to "get" the red 3.
    • Donald's hand is as follows, from left to right: red 1, green 1, blue 2, blue 1
    • Alice clues number 2 to Donald, touching the blue 2 on slot 3.
    • Bob knows that from Donald's perspective, Alice's clue looks like a Trash Chop Move. Since Donald is about to Chop Move a trash card, Bob blind-plays his red 3 as a Bad Chop Move Ejection.
    • Since Bob's blind-play told Donald about a trash card, namely that the Chop Moved blue 1 was trash, Donald will now additionally interpret the clue as a Trash Push.
    • Cathy sees that Donald is about to play green 1 as a Trash Push, but green 1 is already played.
    • Thus, Cathy blind-plays her Third Finesse Position as a Trash Push Discharge.
    • Donald recognizes this move as an Unnecessary Bad Chop Move Ejection, and neither plays his green 1 nor Chop Moves anything.
AliceClue GiverClue GiverBobRed 3EjectionCathyRed 4DischargeDonald2Trash

Other Examples

  • More examples of unnecessary moves can be found here.