Prism

These conventions apply to any variant with a prism suit.


Color Finesses (One-Away-From-Playable)#

  • For the purposes of Finesses, prism cards only "connect" if they are the direct next color.
  • For example, in a 3-player game of Prism (5 Suits):
    • Prism 1 is played on the stacks.
    • Alice clues green to Cathy, touching a prism 3 as a Play Clue.
    • Bob blind-plays a prism 2 from his Finesse Position.
    • Cathy knows that since prism 3 is green, prism 2 connects to green. Thus, this must be a Finesse.
    • Cathy plays her green as a prism 3.

Color Bluffs (Two-Away-From-Playable)#

  • Players can perform a Bluff on a prism card with a color, as long as the focus of the clue is a valid Bluff target and the color represents a prism card that is two-or-more-away-from-playable.
  • As a consequence of this, you can Bluff a prism 1 by cluing a prism 3 (with color).
  • For example, in a 3-player game of Prism (5 Suits):
    • Nothing is played on the stacks.
    • Alice clues green to Cathy, touching a prism 3 as a Play Clue.
    • Bob blind-plays a prism 1 from his Finesse Position.
    • Cathy knows that prism 1 would connect to yellow, but it does not connect to green. Thus, this is just a Bluff.
    • Cathy marks her green card as either a green 2 (as a normal Bluff), a green 3 (as a 3 Bluff), or a prism 3 (as a Hard 3 Bluff).